BOOKS @ FINITE ARTS: | Fiction is what I think about these days . . . |
• WHY THE MOON MAKES MEN MAD |
Earth's satellite works his wiles Paperback book, illustrated; Finite Arts, 2023 |
• CRATERTOWN |
Small town life on another planet Paperback & Ebook; Finite Arts, 2022 |
• TINWOMAN |
Half woman, half robot, all trouble Paperback & Ebook; Finite Arts, 2021 (The Starbots, Book 3) |
• ANSWERING THE EMPEROR'S PRAYER |
A brave boy takes on a mission Paperback book, illustrated; Finite Arts, 2020 |
• SANDPEOPLE |
Mechanical monsters and their minions Paperback & Ebook; Finite Arts, 2020 (The Starbots, Book 2) |
• FULFILLMENT |
Chasing dreams . . . the most challenging game Paperback & Ebook; Finite Arts, 2018 |
• HAPPENSTANCE |
The odds of stealing an election Paperback & Ebook; Finite Arts, 2017 |
• GLITTERBUSH |
Peculiar plants and their products Paperback & Ebook; Finite Arts, 2016 (The Starbots, Book 1) |
• WHISKEYJACK |
Terrorists, trains, and trouble with demons Paperback & Ebook; Finite Arts, 2015 (Golden Hills Crime, Book 3) |
• BROOMHANDLE |
Supernatural sabotage, spells, and spirits Paperback & Ebook; Finite Arts, 2014 (Golden Hills Crime, Book 2) |
• SHADOWCOP |
A murder, a rookie cop, and a shadow Paperback & Ebook; Finite Arts, 2013 (Golden Hills Crime, Book 1) |
GAMES @ FINITE ARTS: |
Some of my freelance efforts . . . |
• ADVENTURE WORLD |
Online Social Game; Zynga, Inc., 2011 Narrative Design |
• MOBSTERS 2: VENDETTA |
Online Social Game; Playdom, Inc., 2009 Writing |
• MATA HARI |
Adventure Game; dtp entertainment AG, 2008-2009 Design & Writing |
• ZENGEMS |
Casual Game; FreshGames, Inc., 2007 Level Design |
• PHLINX TO GO |
Casual Game; Pogo.com Electronic Arts, Inc., 2005 Story Development & Writing |
GAMES @ LUCASARTS: |
I spent years at LucasArts without producing too many Star Wars titles . . . |
• RTX RED ROCK |
PS2 Character-Action-Adventure; LucasArts, 2003 Designed, wrote, led the project |
• INDIANA JONES and the INFERNAL MACHINE |
PC Action-Adventure; LucasArts, 1999 PC Zone UK award for Best Action Adventure, 1999 GB Color spinoff; N64 rental Designed, wrote, led the project |
• YODA STORIES |
PC Desktop Diversion; LucasArts, 1997 GB Color spinoff Designed, wrote, led the project |
• INDIANA JONES and his DESKTOP ADVENTURES |
PC Desktop Diversion; LucasArts, 1996 Designed, wrote, led the project |
• REBEL ASSAULT II |
PC Multimedia Shooter; LucasArts, 1995 Directed full motion video sequences |
• BIG SKY TROOPER |
SNES Action-Adventure; LucasArts & JVC, 1995 Designed, wrote, led the project |
• INDIANA JONES and the FATE OF ATLANTIS |
PC Adventure; LucasArts, 1992 GDC Spotlight Award, 1993 Designed with Noah Falstein Wrote & led the project |
EARLY TITLES: |
Before I got into the biz professionally, I practiced up . . . |
• SPACE SNATCHERS |
Apple II Action-Adventure; unpublished, 1981-86 Designed, wrote, did the art (!) & programming (6502 assembly language) |
• BINARY GAUGE |
Apple II Virtual Model Railroad; self-published, 1983 Designed, wrote, did the art (!) & programming (compiled BASIC) |
PRODUCED MOVIE CREDITS: |
Before I started building games, I spent many years in Hollywood writing, producing, and directing feature films (mostly in partnership with Matthew Robbins) . . . |
• WARNING SIGN |
Fox, 1985 Written by Barwood & Robbins Directed by Barwood |
• DRAGONSLAYER |
Paramount & Disney, 1981 Written by Barwood & Robbins Produced by Barwood, directed by Robbins |
• CORVETTE SUMMER |
MGM, 1978 Written by Barwood & Robbins Produced by Barwood, directed by Robbins |
• CLOSE ENCOUNTERS of the THIRD KIND |
Universal, 1977 Uncredited writing by Barwood & Robbins |
• MacARTHUR |
Universal, 1977 Written by Barwood & Robbins |
• THE BINGO LONG TRAVELING ALL-STARS & MOTOR KINGS |
Universal, 1976 Screenplay by Barwood & Robbins Based upon the novel by William Brashler |
• SUGARLAND EXPRESS |
Universal, 1973 Screenplay by Barwood & Robbins Prix du Scenario, Cannes, 1974 |
STUDENT MOVIES: |
Shorts made a long time ago @ the USC School of Cinema-Television |
• THE VOYAGE OF THE TRANCELESTIANS |
Storyboards for a proposed student movie
USC School of Cinema-Television, 1970 Drawn with a grant from AMPAS |
• THE GREAT WALLED CITY OF XAN |
USC School of Cinema-Television, 1969 |
• A CHILD'S INTRODUCTION TO THE COSMOS |
USC School of Cinema-Television, 1965
Winner 2nd National Student Film Awards, 1966 |
• THE BUG |
USC School of Cinema-Television, 1964
Made by Jack Graves, David Hanson, and me in Lester Novros' Filmic Expression class |